Description: SIE has cut in half the number of live-service games meant to be released. SIE previously stated that it intended to have 12 active service titles available in the market.

It has been announced that Sony Interactive Entertainment (SIE) has cut in half the number of live-service games it intends to release over the coming years.  Up from three during its most recent business year, which concluded in March, SIE had previously stated that it intended to have 12 active service titles available in the market by its fiscal year ending in March 2026. 

Nonetheless, the management team of PlayStation officially announced earlier this year that it has teamed up with Bungie, the creators of Destiny, for a "rigorous portfolio review" procedure. Press sources state that this has resulted in the reduction of certain projects.

Hiroki Totoki, the president, COO, and CFO of Sony, appeared to admit on a Thursday earnings call that the review caused some games to be delayed because of quality issues.  The Last of Us online, Horizon online, and an original IP from PlayStation's London Studio are among the twelve games now under development. 

Hermen Hulst, the head of PlayStation Studios, explained in a speech earlier this year how Bungie was participating in every live-action game that the company was developing. Hulst stated that there have been many significant lessons learned from Bungie and that creating live-service games requires certain skills that are not needed when creating single-player, story-driven games.